Best Snowboarding Game of All Time? Amped 2 Review (Xbox)! ๐Ÿ‚ โ„


Well, it’s the first day of winter. So I thought it would be interesting to take
a look at what I consider to be the best snowboarding game of all time – Amped 2. What makes it so great? Let’s take a look. Well, it’s winter. And although I’m a skateboarding channel,
98% of the time, I thought it would be cool to look at some snowboarding stuff. So I’ll be trying to do that throughout
the winter. Growing up, I played a lot of skateboarding
games, but also BMX, snowboarding, and even inline. Anything trick-based. And the best snowboarding game that I’ve
found in all of this time is Amped 2. It came out on the Xbox in 2003, and it’s
a pretty legit sim. I’m convinced that the Skate series was
at least partially inspired by this game. It’s all about realism and style, but there’s
still a lot of personality. Let me show you the style point system. So the thing about snowboarding in particular
is that you can get a ton of air time. In a video game, that means that you can do
completely ridiculous spins and flips. It’s harder to find balance in the gameplay. But here’s how Amped 2 handles it. This meter at the bottom of the screen is
your style points. And they’re hugely important. You can do the same trick twice and score
20 times more points if you do it with style. Basically, you just have to do the trick smooth
and slow, and use up all your air time. So if you do a really quick 720 and stop dead
in the air, it won’t be worth as much as a slow, controlled 540. On top of that, you can tweak out grabs for
extra style, and if you land flat and straight, you’ll get extra points for ‘stomping’
a trick. You can slowly spin on rails for style points
there too. This system is a great way to keep the game
realistic and still challenging. But it only works because of the amazing control
scheme. Here’s how it works. In general, the left stick controls your body,
and the right stick controls your hand. So if you hold up on both sticks, you’ll
do a front flip and a nose grab. When you let go of the right stick, you let
go of the grab. It works really well, but there’s more to
it. While grabbing, you can hit the triggers to
tweak it out in different ways. If you hold up-left in regular stance, you’ll
do a melon. The left trigger will tweak that into a crooked
cop, the right trigger do a palm grab, and holding BOTH will do a method. Counting all the different grabs and tweaks,
there are 24 different tricks to do. And that’s not all the triggers do. If you’re NOT grabbing, they twist your
board left and right. You can use it to land in a specific grind
if you’re not at the right angle, or you can save a spin that wasn’t going to land
straight. Since you don’t want to speed up or slow
down in the air and lose style points, you can let go of your grab and twist at the last
second. All of this adds up to a game engine that’s
really fluid and fun to play with, even without anything to do. But there are a ton of different events to
try. There are only a handful of mountains in the
game, but there are different runs and different event types to do at each one. The basic run gives you some stuff to do. A basic high score, and a high media score,
which only counts if you do them while being filmed. So you have to make an effort to hit the right
ramps and rails to get points toward that. There are also a few tricks you have to do. It’s either a specific TRICK, or a score
to reach doing something basic. You go handsome pants! There are also gaps, which are marked by these
sparkling lines. They’re easy to find, but not so easy to
do. It’s tough to tell EXACTLY where you have
to land, and you only get one shot per run, so it’s kind of a pain if you have to try
it again. The last thing is the one you’ll never forget. The thing that will haunt your dreams. The thing I still hear in my head, 13 years
later. These horrible, possessed snowmen that you
have to hunt down and kill. There are 8 of them in each level, and they’re
hiding everywhere. The only way to find them is to listen for
their annoying voices and insults. Hey Amigo! Figaro! Figaro Figaro Figaro Figaro Figaro! It’s incredibly satisfying to destroy one
of these pieces of crap. But more often than not, they get the last
laugh. They’ll be between ramps or behind fences,
and you’ll just barely miss them on your run. Being a snowboard game, you can’t just turn
around and take another shot at it. Oh no. You just have to remember where it was, then
restart the whole run and try again. So many times I slipped or turned just a little
bit at the wrong time and I missed, only to hear it cackle at me as I desperately try
to turn and hit it. But it never worked. After you’re done with the generic challenges,
there are also sponsor challenges. Each sponsor has a certain type of trick he
wants to see – stylish aerials, long rails, long butters… you name it. You’ll get him amped by doing that stuff,
but lose points for doing other kinds of tricks. Their voices get annoying when you have to
redo one a few times, but it’s not too bad. The stuff they give you is pretty funny. It starts off with a piece of pizza or a pair
of socks but it gets better as the game goes on. Next are the photoshoots. You are dropped at a spot with these rings,
and you have to go through them all while getting a certain score. These are probably the hardest part of the
game. Sometimes your stats just aren’t right for
the challenge. You might not be able to make the gap all
the way, or you might overshoot something. But it’s always possible, with enough patience. You can save your replays, but it was 2003,
so you couldn’t edit them and upload them like Skate. That would have been awesome though. Next up are the pro challenges. You follow a real life pro snowboarder and
you have to one-up all of their tricks. They’re all voiced by the real people, and
they all have an annoying catchphrase you’ll hear over and over. Oh! No more shrimp on the barbie for you! It gets really annoying. Luckily, these aren’t too hard. When you win, you usually unlock something,
like a new tweak. The last major challenge type is the contests,
or the events. These are pretty basic, but you’ve got things
like highest score, biggest combo, most media points, and that kind of stuff. You have to do enough challenges to rank high
and get invited. These can be a little annoying because there
are other people that you’ll run into. But they’re not too bad. When you beat these, you unlock more stuff,
like the pro videos. Pros will talk about getting sponsors, filming
your first video part, and all kinds of topics like that. I’m not all that interested in the snowboard
industry, but it’s cool that they give you all this stuff at least. One thing that really drew me to this game
was the snow skating. I never got into snowboarding because I lived
in Michigan. There’s tons of snow, but not a lot of mountains. If you want to go, it’s an all-day trip,
and it gets expensive. I loved snow skating though. I made all kinds of little ramps and slider
bars and stuff like that. I would do flip tricks off of a little ledge
I made with my skate box. It was a good way to pass the long Michigan
winters. So when I saw that in a video game, I was
blown away and I had to try it. As much as I loved it when it was new, the
snow skating is probably the weakest part of the game. It’s just an add-on, and it’s not really
taken too seriously. The thing is, you don’t really snowskate
down a mountain. Sure, some people do, but at that point, you
might as well just snowboard. The cool thing about snowskating is being
able to do skateboard tricks on rails and doing flip tricks. The game doesn’t really take advantage of
that. The Sk8 – S-K-8 because it was 2003 – the
skate runs are just the same thing as snowboard runs. You can ride through deep snow and rocks and
all that kind of stuff. The only real gameplay difference is that
you have to grab when you do body flips, for obvious reasons, and you can do flip tricks. Do you use the joystick in Tony Hawk games? Yeah, I don’t either. It’s just not as precise when you want to
do a specific trick. But this game is designed around using the
joysticks, and the controls are the same as the snowboarding. It’s all implemented kind of lazily. Here’s how it works. You hit a direction, and then hit X to do
a flip trick. But since the joystick also spins, you’ll
often find yourself spinning a little bit and bailing. And it’s worse when you do up or down directions,
because you’ll start to do a backflip – and you’ll bail because you didn’t grab. Why are impossibles in this game? I know some people do them on snowskates,
but it’s not common at all because it’s so hard to get the vertical pop. You can even do a FRONT FOOT impossible, but
not a 360 flip, varial heelflip, hardflip, or any of that more basic stuff. It doesn’t really matter though, because
it controls so weird that you’ll end up just riding around and doing grabs and spins
like a snowboard to get enough points. I give them props for putting this in the
game, because it was still pretty new at the time, but I wish they took it more seriously. So that’s Amped 2. It’s not perfect, but it’s my favorite
snowboarding game so far, and it still holds up really well. The graphics are still good, the gameplay
is still solid… If you still have an original Xbox, give it
a try. But remove your clock capacitor first. If you don’t know about that, they explode
in the original systems and leak acid all over the place. There’s info about that online. There was a sequel to Amped on the 360, Amped
3, but it wasn’t nearly as good. I don’t remember it that much, and I don’t
have a 360 to play it on these days. But reviews from that time weren’t great,
so I think it’s safe to say 2 was the best in the series. Do you guys know about any other games with
snow skating in them? I’ve always been curious. Let me know in the comments. And what other snowboarding games would you
like to see me cover? A few people said they loved 1080 on the N64,
which I still haven’t played. But let me know what else I’m missing out
on. If you liked the video, hit the like button,
and tap my logo on screen to subscribe. Here are some more videos that you might like. Thanks for watching.

Antonio Breitenberg

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